Follow-up Comment #2, bug #24467 (project freeciv): Based on the date (Feb 25) it was a predecessor of the ruleset in the ZIP attached to bug #24536 (Feb 29), but did not work for the reasons stated here, i.e., init_vis_radius_sq and init_city_radius_sq behave differently (one is required even if the radius is otherwise determined in the effects, while the other is redundant if the radius is determined in the effects.)
If you haven't the faintest what I'm talking about holler, I could try to find it in the code. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?24467> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev