URL:
<http://gna.org/patch/?7522>
Summary: AI always selling almost all buildings
Project: Freeciv
Submitted by: cazfi
Submitted on: Sat 30 Jul 2016 01:00:50 PM EEST
Category: ai
Priority: 5 - Normal
Status: In Progress
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Planned Release:
Contains string changes: None
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Details:
Noticed that AI with sufficient income was buying barracks in the same city
every turn. It turned out it was selling it first.
I think it's selling all buildings that are not building_crucial(), regardless
of economic situation (this was not a regression with rename and change of the
function from !building_unwanted())
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