Follow-up Comment #2, bug #24910 (project freeciv):

dunnoob:

> Apart from stupid-stupid-stupid it could also qualify as a bug: I already
got two free techs, why is a part of the remaining bulbs automatically spent
for a third something (the most expensive available thing) I didn't want at
this time? 

It's not. You get Explosives from Darwin's. At this point, bulbs are carried
over to the next research item, sanitation. Because it's cheap, the bulbs you
already have make it complete. Then Darwin's gives you the next tech, in this
case, since your tech goal is already fulfilled, is electricity.

Nothing you can do about, since avoiding electricy, you ran out of tech goals
to be set.



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