Follow-up Comment #2, bug #24969 (project freeciv): That's probably just a weird case of "one turn travel time is one turn travel time"
It shouldn't lose movement points (there's no railroad on its route) but knowing the path finding code this seems like more probable explanation than anything to do with destroyed city. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?24969> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev