Follow-up Comment #2, bug #24991 (project freeciv):
Hhm. I assumed that debugging code produces debug messages (to be able to be logged). So, debug=yes gives up to level 4 messages, debug=some gives up to level 3 messages, and debug=no gives none (or more less). Actually, debug=no gives still level 3 messages, so it's not that easy? Some secret debugging procs that only hit in certain circumstances, I've never seen. Maybe, with debug=no, it's still somewhat smaller or faster? At least, this was my intention in trying. Christian _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?24991> _______________________________________________ Nachricht gesendet von/durch Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev