Follow-up Comment #8, bug #24347 (project freeciv): Adding support for escaped strings in the server console would require big rewrite in that code. As 1) This is a minor issue 2) The code in question is rather fundamental part of freeciv 3) It has served us well, almost unchanged, twenty years -> I wouldn't start making that change whimsically. Let's say that I see that rewrite to be unlikely even in 3.1 cycle (there are other minor issues in the code, so I think it will be rewritten at some point, just not yet)
For this ticket I would instead make the client side to check legality of the strings user enters, so it won't send garbled commands to the server. There's no security issue there (at least specific to these gui values) as server already needs to be prepared to any kind of command input from client chatline. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?24347> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev