URL: <http://gna.org/bugs/?25233>
Summary: action enabler side effect: "Explode Nuclear" + auto attack Project: Freeciv Submitted by: sveinung Submitted on: Wed 26 Oct 2016 06:38:07 PM UTC Category: general Severity: 3 - Normal Priority: 5 - Normal Status: In Progress Assigned to: sveinung Originator Email: Open/Closed: Open Release: TRUNK Discussion Lock: Any Operating System: Any Planned Release: 3.0.0 Contains string changes: None _______________________________________________________ Details: The current autoattack rules forbids any unit that, under any circumstance, can do "Explode Nuclear" action from performing an autoattack. This is complex. This is hard to upgrade. This breaks autoattack in rulesets with creative use of "Explode Nuclear". It may encourage further complexity. Allow the ruleset to specify what unit type flags prevents a unit from autoattacking. Have the bundled and auto upgraded rulesets can go back to using the "Nuclear" utype flag like in 2.6. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?25233> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev