URL: <http://gna.org/patch/?7894>
Summary: Attack_Bonus effect Project: Freeciv Submitted by: cazfi Submitted on: Sun 30 Oct 2016 10:55:58 PM EET Category: general Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 3.0.0 Contains string changes: None _______________________________________________________ Details: Add effect type "Attack_Bonus". It has bothered me that even negative "Defend_Bonus" cannot be given to give attack bonus to specific player (e.g., "AI" requirement) since requirements of the "Defend_Bonus" are about defending player. This patch should solve that problem. _______________________________________________________ File Attachments: ------------------------------------------------------- Date: Sun 30 Oct 2016 10:55:58 PM EET Name: AttackBonus.patch Size: 6kB By: cazfi <http://gna.org/patch/download.php?file_id=29191> _______________________________________________________ Reply to this item at: <http://gna.org/patch/?7894> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev