URL: <http://gna.org/patch/?8103>
Summary: Subsurface vision layer Project: Freeciv Submitted by: cazfi Submitted on: Thu 02 Feb 2017 10:01:51 AM EET Category: general Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 3.1.0 Contains string changes: None _______________________________________________________ Details: Add V_SUBSURFACE vision layer. This is just the minimum addition to get it into list of layers - no units can be visible on that layer nor is there any special handling for the layer implemented. The idea is to split old Partial_Invis stuff to separate Stealth and Subsurface cases so that their behavior can differ from each other (possible to implement sonar that detects submarines but not stealth bombers) _______________________________________________________ File Attachments: ------------------------------------------------------- Date: Thu 02 Feb 2017 10:01:51 AM EET Name: Subsurface.patch Size: 12kB By: cazfi <http://gna.org/patch/download.php?file_id=29773> _______________________________________________________ Reply to this item at: <http://gna.org/patch/?8103> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev