I have committed a patch that adds initial goods price ranges to the 
game options. This causes the ServerPlayerTest to fail intermittently. 
However, I think this is due to wrong or simplified assumptions made by 
the test cases.


Regards

Michael


------------------------------------------------------------------------------
Live Security Virtual Conference
Exclusive live event will cover all the ways today's security and 
threat landscape has changed and how IT managers can respond. Discussions 
will include endpoint security, mobile security and the latest in malware 
threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/
_______________________________________________
Freecol-developers mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/freecol-developers

Reply via email to