On Sat, 3 Nov 2012 01:03:45 AM Lone_Wolf wrote: > Michael T. Pope wrote : > > With regard to save game breaking, if we do decide it needs to change, > > then the next release should not be 0.10.6, but either 0.11.0 or 1.0. > > Personally i feel 0.10.5 is not as playable as 0.9.5 was, and so would go > for a 0.10.6 release . > > (REF not working well
Agreed. (BR#3518302 should be fixed but I have not checked it lately, BR#3506568 is fixed) > indians take to much land This is more a matter of judgement. In the recent games at Very Hard, I have some difficulty finding a clear starting location, but not an insurmountable amount except on deliberately small maps. This seems right to me. You might have an argument that by mid-game too much land is claimed on easy difficulty levels. However by then, the player has more options for land acquisition. > , bring to much gifts This is true for the reworked AI in trunk, and remains to be fixed. Not convinced it was true for 0.10.5. > wander around way to much). This is less true in trunk than for 0.10.5, as the natives now place more emphasis on settlement defence. Whether it is a Col1 incompatibility is yet another question. Cheers, Mike Pope
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