On Tue, 30 Oct 2012 02:09:28 PM Saagar Sethi wrote:
> Ok. I think we have fixed this. Let us know
> if something is still wrong. And thanks again for your help.

Finally had a chance to look at this again.  Are you sure of the logic
surrounding maybeRestoreGoods?  It looks like if I remove a buildable
that uses both hammers and tools that the hammers will be removed, but
if I then put it back maybeRestoreGoods will add back both hammers and
tools.

Cheers,
Mike Pope

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