On Tue, 30 Oct 2012 02:09:28 PM Saagar Sethi wrote: > Ok. I think we have fixed this. Let us know > if something is still wrong. And thanks again for your help.
Finally had a chance to look at this again. Are you sure of the logic surrounding maybeRestoreGoods? It looks like if I remove a buildable that uses both hammers and tools that the hammers will be removed, but if I then put it back maybeRestoreGoods will add back both hammers and tools. Cheers, Mike Pope
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