I've noticed that in recent revisions, artillery is nearly useless for 
attacking colonies or native settlements. Dragoons are marginally better 
but not by much.

Watching the log during a siege on a colony, I observed something 
interesting. Attacking with an artillery which had a pre-combat report 
strength of 21 showed about a 4% chance of success in the log. Attacking 
with a dragoon (might have been a continental cavalry) with a pre-combat 
report strength of 18 (less than the artillery anyway) showed about a 
12% chance of success in the log. This is counter-intuitive (apprently 
stronger unit with 1/3 the chance of success). If this is just something 
I don't understand about combat mechanics, great. If not, it's something 
that probably needs investigating.

The other thing is that the chance of winning when attacking a 
settlement or colony is unpleasantly low, in my opinion. In one 
instance, I lost 75 artillery to beat a single king's regular defending 
a colony. While I understand statistics and know that a run of bad luck 
of that magnitude is possible, this particular situation seems to be 
consistent.

On an only tangentially related note, it occurs to me that I really 
should see if I can grok the code and contribute more substantially.

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