I've noticed that in recent revisions, artillery is nearly useless for attacking colonies or native settlements. Dragoons are marginally better but not by much.
Watching the log during a siege on a colony, I observed something interesting. Attacking with an artillery which had a pre-combat report strength of 21 showed about a 4% chance of success in the log. Attacking with a dragoon (might have been a continental cavalry) with a pre-combat report strength of 18 (less than the artillery anyway) showed about a 12% chance of success in the log. This is counter-intuitive (apprently stronger unit with 1/3 the chance of success). If this is just something I don't understand about combat mechanics, great. If not, it's something that probably needs investigating. The other thing is that the chance of winning when attacking a settlement or colony is unpleasantly low, in my opinion. In one instance, I lost 75 artillery to beat a single king's regular defending a colony. While I understand statistics and know that a run of bad luck of that magnitude is possible, this particular situation seems to be consistent. On an only tangentially related note, it occurs to me that I really should see if I can grok the code and contribute more substantially. ------------------------------------------------------------------------------ _______________________________________________ Freecol-developers mailing list Freecol-developers@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/freecol-developers