On Fri, 23 Jan 2015 21:23:47 -0600
Caleb Williams <cale...@gmail.com> wrote:
> I know that I had no luck trying the patch you provided, but that still may
> have been a build issue unrelated to the actual installer. I never got the
> installer ,exe file to run.

I think the patch is pretty harmless, so I have committed it
(git.9becbcd).  When you get a chance have another go with trunk (using
ant -Dprint.manual.is.up.to.date=true ...) and see how the installer is
behaving now.

> I've never tried multi-player. Do you have to actually play against
> someone?

No.  What I do is start freecol once, select "start multiplayer game",
which will bring up the usual start-game panel (with an extra chat
area).  If you set all the nations except one to "AI only", and then start
another instance of freecol and select "join multiplayer game" you should
have two distinct players connected.  Enable "I'm ready" in both windows,
and "start game" in the first one, and you should have a working
multiplayer game.

That should work for both public and private games on the same machine.
If you have another machine handy, select a public game on the server, and
on the other machine specify the address of the server machine when you
join the game.

Cheers,
Mike Pope

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