On Fri, 23 Jan 2015 21:23:47 -0600 Caleb Williams <cale...@gmail.com> wrote: > I know that I had no luck trying the patch you provided, but that still may > have been a build issue unrelated to the actual installer. I never got the > installer ,exe file to run.
I think the patch is pretty harmless, so I have committed it (git.9becbcd). When you get a chance have another go with trunk (using ant -Dprint.manual.is.up.to.date=true ...) and see how the installer is behaving now. > I've never tried multi-player. Do you have to actually play against > someone? No. What I do is start freecol once, select "start multiplayer game", which will bring up the usual start-game panel (with an extra chat area). If you set all the nations except one to "AI only", and then start another instance of freecol and select "join multiplayer game" you should have two distinct players connected. Enable "I'm ready" in both windows, and "start game" in the first one, and you should have a working multiplayer game. That should work for both public and private games on the same machine. If you have another machine handy, select a public game on the server, and on the other machine specify the address of the server machine when you join the game. Cheers, Mike Pope
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