My 2 cents is to have either a separate trunk or in some way to put it in
separate repository. I would have been a fan of doing that for the website
too.

That way the source art is separate from the actual game-use art.

Caleb
On Nov 4, 2015 11:05 AM, <win...@genial.ms> wrote:

> Hi,
>
> > Gesendet: Mittwoch, 04. November 2015 um 11:26 Uhr
> > Von: "Michael T. Pope" <mp...@computer.org>
> >
> > On Tue, 3 Nov 2015 01:17:52 +0100
> > win...@genial.ms wrote:
> > > some time ago we already talked about rescuing some of the
> > > source art files from SVN.
> > >
> > > I also happened to see some old discussion on debian games mailing
> > > list about what should be required in terms of source for art files,
> > > which made me think about licensing requirements and if some of this
> > > stuff would actually needed to be included in the source packages?
> >
> > I am not sure artwork is in the same category as source code.  Do the FSF
> > say anything about this?
>
> My impression is they mostly just care about source code (and partially
> documentation) and that resulted in the GPL only using words referring
> to code. There is some statement where they recommend using GPL even though
> they say you have to know yourself what sourcecode means (as they might
> not even know themself):
> http://www.gnu.org/licenses/gpl-faq.en.html#GPLOtherThanSoftware
> IIRC this ambiguity and uncertainty is one of the reasons CC-BY-SA was
> created by people who care about artists.
>
> > > Though it worries me that it might triple the size of the git repo.
> > > What do you think?
> >
> > I would prefer not to grow the repo that much (indeed, I was hoping to
> > evict the website directory in due course).  Perhaps we should start a
> > freecol-artwork project.
>
> Yeah, I pretty much want to avoid growing it too much, too. Thats why
> I asked if you have a better idea and was trying to prune it before
> adding it (I found a paint.net plugin for psd files which I'll try out).
> A separate art repo might be a good idea, maybe you could convert the SVN
> and git filter-branch inappropriate stuff like col1 or civ3 art.
> For the website its too late already, as you fiddling around with
> git filter-branch invalidates all commit hashes. I would just keep it
> for now, unless it helps with maintenance or upload of the website.
> I also found a number of useful higher res images in the website part,
> which I would want to keep, so I'd prefer you do not delete it, tell me
> when/if it happens and let me sort out what to delete and what not.
>
>
> Greetings,
>
> winteertime
>
>
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