On Thu, 9 Feb 2017 15:47:55 +0100 Petr Fišer <pries...@gmail.com> wrote: > is basically just about FreeCol not being able to upgrade savegames > from 0.10.x and older,
FreeCol 0.12.0, which will be the next release, will not be able to read 0.10.x format savegames. This is normal for releases with (semi-)major numbers that differ by more than 1. 0.12.0 will be able to read 0.11.x games. And to clarify further, some good progress has been made with trunk, removing the long deprecated PlayerExploredTile and EquipmentType without any test failures. So some nasty hacks are now gone at last. So please think of trunk as 0.12.0-alpha rather than 0.11.6+fixes, as some 0.10.x games are now unloadable. There is more to come... Less pleasing though, testing has thrown up some 0.10.x games where 0.11.x does not completely upgrade some game options to the 0.11.x format. I have fixed the upgrade code (git.9da74ae), and relabelled it from "@compat 0.10.7" to "@compat 0.11.0" --- we will be stuck with that for another cycle so that 0.12.x can finish the job partially done by 0.11.x. Not a huge fail, its all in Specification which is where much of the backwards compatibility will always be found unless we stop adding options and spec features. Just another reminder of the importance of testing. Cheers, Mike Pope
pgpO5qxkm8Bjt.pgp
Description: OpenPGP digital signature
------------------------------------------------------------------------------ Check out the vibrant tech community on one of the world's most engaging tech sites, SlashDot.org! http://sdm.link/slashdot
_______________________________________________ Freecol-developers mailing list Freecol-developers@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/freecol-developers