Hi,

I had mentioned before that I wanted to make combined
river styles available in the map editor, as we have
the art already and it would give map makers more choices.
I implemented it now and would like to have some feedback
before I put it into the official repo.
https://github.com/wintertime/FreeCol/tree/more-river-styles

I added another button to the map editor panel where
all styles are available, but kept the simpler function
where you can add/remove river arms, as they work differently.
One tries to make the change, the other forces the new style
and may add more rivers when you want connections that would
otherwise be broken. You think its a good idea to keep both
to allow for using the simpler one mostly?
Would you change the tooltip text I added to give more
information on how it works?

A minor problem with the change is that it reintroduces
an overly large river style menu.
Would you filter out the simple styles from the style button?
Or have separate buttons for minor, major and combined styles
to reduce the size of the style dialog, even though it might
confuse people?
Or just add the previously requested scroll bars and be done?

I tested that I can add rivers with minor and major
river-arms using the map editor now and they also stayed
when I saved the map, restarted and reloaded the map.
What I still need to test is creating a decent test-map and
see if starting a new game with such a map would actually work.


Greetings,

wintertime

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