On Mon, 07 Aug 2017 22:17:01 +0000 David Lewis <highwayofl...@gmail.com> wrote: > It appears that the way FreeCol currently works is that if you take a > colonist to a native settlement without a mission to get taught by the > natives, it uses up the "skill taught" for that settlement... UNLESS you > have a mission established. Then you can get multiple colonists taught at > the settlement.
Not quite. Multiple training is always available at the native capital, and at settlements with mission *if* the "enhanced missionaries" extension option is enabled. > My question comes in regards to establishing a mission AFTER you've had a > colonist taught at that particular settlement. The skill taught is not > restored. Correct. > This makes it so that if you want to be able to use a native > settlement to teach multiple colonists a skill, you need to ensure that you > establish a mission there FIRST, else you'll be limited to teaching a > single colonist that skill. Correct. > Is that by design, or is there a bug here where the mission doesn't > re-instate the skill taught field? It is intentional on my part, inasmuch as I am responsible for the enhanced missionaries option. Once consumed, the skill is *gone* from the game, and that is the default Col1 action. The designers were clearly OK with the loss of the training opportunity. I only put in "enhanced missionaries" because I thought they were underpowered. Cheers, Mike Pope
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