if you can program, you should start that,
and have it hosted somewhere on the web like sourceforge,
and all the freedos people would go from there.
........................................
eufdp...@yahoo.com
eufdp...@yahoo.com
eufdp...@yahoo.com
eufdp...@yahoo.com
eufdp...@yahoo.com
........................................
From: Martin Kelly <martin.kelly90...@gmx.com>
>To: freedos-devel@lists.sourceforge.net
>Sent: Wednesday, May 2, 2012 8:19 AM
>Subject: [Freedos-devel] DOS Development Idea
>
>
>Hey,
>I don't know if this is the right list to post in or not as i am rather new to
>the maillist.
>
>I have a rather large idea probably more a seperate project, with draft ideas
>already sketched out but i wanted to run via the FreeDOS community to check
>that it would actually be viable, so comments opinions etc are welcome.
>
>The main aim behind the idea is to make a DOS system that is comparable to
>Linux, Windows or any other of the 100+ OS's out their while still using the
>DOS Kernel at the core, which if my idea is viable would allow DOS to be 16,
>32 & 64-bit compaitable, seems like a crazy idea huh...!
>
>Current Implementations:
>- FreeDOS (FDOS kernel) 1.1
>
>New Implementations:
>FDOS64 Kernel:
>-A secondary 32/64-bit capable kernel that doesn't replace the current FDOS
>kernel but expands upon the existing kernel by writing new 32-bit and 64-bit
>binaries/ code. The design of the FDOS64 kernel is take care of converting
>between 64-bit to 16-bit. This kernel would take care of the processing load
>and any other applications that require higher memory address space (I.e.
>GUI's, graphics card Drivers, any current software would run through this
>kernel, while DOS command would run through the the FDOS kernel.)
>- The current FDOS kernel would function as it currently does running all
>16-bit applications, but passing any 32-bit or 64-bit processing to the new
>FDOS64 kernel.
>- Direct access to the FDOS64 kernel could be obtained by expanding a new
>category within DOS Command (e.g. adding 64 to the start of each command or
>something like that)
>
>HAL, Win32/ 64 API & Windows Drivers:
>- Most of the HAL compatiblity already exists within FreeDOS, and what doesn't
>could be ported from ReactOS.
>- Like HAL alot of the ReactOS Win32 APIs and Win32s are either DOS compatible
>or partially DOS compatible, thus minimal work would be required to port these
>drivers to work with the FDOS64 kernel. This also means that alot of the
>Windows Drivers compatible with ReactOS would also become compatible with DOS.
>
>I have rough simple kernel layout sketched, alot of the other things are
>preference, such as running with a Windows based GUI like ReactOS or using a
>compatiblity layer like Cygwin and Cygwin/x and use the X-Windows System.
>
>My personal preference was to run with the X-windows system because it is all
>opensource and licencing wouldn't be an issue, Combined with the fact that
>cygwin already has known compatibility with DOS and Window 9x systems.
>
>Other option i considered was running FDOS in userspace leaving just the
>FDOS64 in kernel space. Which would have the advantage of debugging and
>updating the FDOS kernel, in a similar fashion to DragonflyBSD.
>
>Opinions and comments are most welcome.
>
>Regards,
>Martin
>
>
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