I'm coordinating a bunch of updates to Frotz[1], including the DOS port. One of the big enhancements is UTF-8 support for input and output. This would allow effortless support for accented characters and alternate alphabets. We've tested games written for Spanish (diacritical marks) and Russian (Cyrillic alphabet).

So far, I've found absolutely nothing on doing UTF-8 IO on DOS. Is this something that can be done without bogging down an original IBM PC? How would I go about doing it?


[1] Z-machine interpreter for Infocom games and others. See https://gitlab.com/DavidGriffith/frotz/

--
David Griffith
d...@661.org

A: Because it fouls the order in which people normally read text.
Q: Why is top-posting such a bad thing?
A: Top-posting.
Q: What is the most annoying thing in e-mail?


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