Hi Tom,
>> To test whether UPC features are accessed, my proposed >> experiment is a binary patch to break the UPC read call >> in OAKCDROM and see whether that is enough to make the >> copy protected game refuse to run, > good idea. as you have obviously a lot of time to spend why don't you > do this yourself? I have no such copy protected games which fail with UDVD2. > 'people give negative youtube Reviews' ? > > wow. that's really impressive. Our marketing department says it is ;-) > IFF the real cause of games misbehaving is lack of UPC support > THEN ( > making kernel memory management better > encourage Jack to implement UPC > maybe games work better > ) > ELSE > a lot of wasted developer time > use OAKCDROM Else you have a better kernel for nothing and resolved a several years old feature request, probably NOT from Jack by the way, for nothing ;-) Short enough? Eric _______________________________________________ Freedos-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/freedos-devel
