Have you ever considered using xpm file format? On Tue, Feb 8, 2022 at 4:15 AM Jerome Shidel <jer...@shidel.net> wrote: > > Hi everyone, > > I’m not really much of a C (pick your flavor) user. Mostly I work in > Assembly, Pascal and other languages. However as I’m well aware, C is very > popular for development in FreeDOS. So, I have a favor to ask of one of the C > gurus. > > One of the programs that I’ve made recently is a pixel editor. It is geared > towards development and is simply called ImgEdit. It is primarily for > creating and editing graphical assets for programs running on top of my > “Danger Engine” game/application framework. It can export images to several > file formats. Being geared towards development, it can also export those > images to a Pascal Unit and NASM include as well as BMP and it’s native > graphics IGG format. > > To make the editor more useful, I would like to add export capability for any > generic version of C as well. > > Bellow is the output of a simple 16x16 white hollow square to source code as > NASM include and Pascal Unit. At present, the NASM version includes a > additional simplified Run Line Encoded version (DRE-Data Run Encoding) of the > image that is not in the Pascal version. And, the Pascal version includes > some structured variable that wouldn’t be very useful in assembly. Both also > include a palette map. Also, both structured in a way to not increase > compiled size for unused data. In NASM, that is done with the use of > macros/defines. In Pascal, the compiler just optimizes the extra stuff out. > > If one of you could create a C version that hopefully does not require a > specific version of C from the code bellow, I’ll examine it and add an > appropriate export filter to match. I could probably do it without > assistance. But, it is likely to result in something sub-optimal. > > :-) > > Jerome > > —————————————————————————————— > NASM include version: DEMO_IMG.INC > —————————————————————————————— > ; Nasm 2.x compatible raw graphic image include > ; auto-created by Danger Engine > > %define IMAGE_DEMO_IMG_BYTES 0x0100 ; 256 bytes > %define IMAGE_DEMO_IMG_WIDTH 0x0010 ; 16 pixels > %define IMAGE_DEMO_IMG_HEIGHT 0x0010 ; 16 pixels > > %macro IMAGE_DEMO_IMG_DATA 0 > db 0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F > db 0x0F,0x0F,0x0F ; > 0 > db 0x0F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 > db 0x00,0x00,0x0F ; > 1 > db 0x0F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 > db 0x00,0x00,0x0F ; > 2 > db 0x0F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 > db 0x00,0x00,0x0F ; > 3 > db 0x0F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 > db 0x00,0x00,0x0F ; > 4 > db 0x0F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 > db 0x00,0x00,0x0F ; > 5 > db 0x0F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 > db 0x00,0x00,0x0F ; > 6 > db 0x0F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 > db 0x00,0x00,0x0F ; > 7 > db 0x0F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 > db 0x00,0x00,0x0F ; > 8 > db 0x0F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 > db 0x00,0x00,0x0F ; > 9 > db 0x0F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 > db 0x00,0x00,0x0F ; > 10 > db 0x0F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 > db 0x00,0x00,0x0F ; > 11 > db 0x0F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 > db 0x00,0x00,0x0F ; > 12 > db 0x0F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 > db 0x00,0x00,0x0F ; > 13 > db 0x0F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 > db 0x00,0x00,0x0F ; > 14 > db 0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F > db 0x0F,0x0F,0x0F ; > 15 > %endmacro ; IMAGE_DEMO_IMG_DATA > > %macro IMAGE_DEMO_IMG_RGB 0 > ; RGB Palette Values 0-255. Most VGA takes 0-63. So, divide them by 4. Or, > ; simply shift them right by 2. > db 0x00,0x00,0x00, 0x00,0x00,0xA8, 0x00,0xA8,0x00, 0x00,0xA8,0xA8 > ; 0 > db 0xA8,0x00,0x00, 0xA8,0x00,0xA8, 0xA8,0x54,0x00, 0xA8,0xA8,0xA8 > ; 4 > db 0x54,0x54,0x54, 0x54,0x54,0xFC, 0x54,0xFC,0x54, 0x54,0xFC,0xFC > ; 8 > db 0xFC,0x54,0x54, 0xFC,0x54,0xFC, 0xFC,0xFC,0x54, 0xFC,0xFC,0xFC > ; 12 > db 0x00,0x00,0x00, 0x14,0x14,0x14, 0x20,0x20,0x20, 0x2C,0x2C,0x2C > ; 16 > db 0x38,0x38,0x38, 0x44,0x44,0x44, 0x50,0x50,0x50, 0x60,0x60,0x60 > ; 20 > db 0x70,0x70,0x70, 0x80,0x80,0x80, 0x90,0x90,0x90, 0xA0,0xA0,0xA0 > ; 24 > db 0xB4,0xB4,0xB4, 0xC8,0xC8,0xC8, 0xE0,0xE0,0xE0, 0xFC,0xFC,0xFC > ; 28 > db 0x00,0x00,0xFC, 0x40,0x00,0xFC, 0x7C,0x00,0xFC, 0xBC,0x00,0xFC > ; 32 > db 0xFC,0x00,0xFC, 0xFC,0x00,0xBC, 0xFC,0x00,0x7C, 0xFC,0x00,0x40 > ; 36 > db 0xFC,0x00,0x00, 0xFC,0x40,0x00, 0xFC,0x7C,0x00, 0xFC,0xBC,0x00 > ; 40 > db 0xFC,0xFC,0x00, 0xBC,0xFC,0x00, 0x7C,0xFC,0x00, 0x40,0xFC,0x00 > ; 44 > db 0x00,0xFC,0x00, 0x00,0xFC,0x40, 0x00,0xFC,0x7C, 0x00,0xFC,0xBC > ; 48 > db 0x00,0xFC,0xFC, 0x00,0xBC,0xFC, 0x00,0x7C,0xFC, 0x00,0x40,0xFC > ; 52 > db 0x7C,0x7C,0xFC, 0x9C,0x7C,0xFC, 0xBC,0x7C,0xFC, 0xDC,0x7C,0xFC > ; 56 > db 0xFC,0x7C,0xFC, 0xFC,0x7C,0xDC, 0xFC,0x7C,0xBC, 0xFC,0x7C,0x9C > ; 60 > db 0xFC,0x7C,0x7C, 0xFC,0x9C,0x7C, 0xFC,0xBC,0x7C, 0xFC,0xDC,0x7C > ; 64 > db 0xFC,0xFC,0x7C, 0xDC,0xFC,0x7C, 0xBC,0xFC,0x7C, 0x9C,0xFC,0x7C > ; 68 > db 0x7C,0xFC,0x7C, 0x7C,0xFC,0x9C, 0x7C,0xFC,0xBC, 0x7C,0xFC,0xDC > ; 72 > db 0x7C,0xFC,0xFC, 0x7C,0xDC,0xFC, 0x7C,0xBC,0xFC, 0x7C,0x9C,0xFC > ; 76 > db 0xB4,0xB4,0xFC, 0xC4,0xB4,0xFC, 0xD8,0xB4,0xFC, 0xE8,0xB4,0xFC > ; 80 > db 0xFC,0xB4,0xFC, 0xFC,0xB4,0xE8, 0xFC,0xB4,0xD8, 0xFC,0xB4,0xC4 > ; 84 > db 0xFC,0xB4,0xB4, 0xFC,0xC4,0xB4, 0xFC,0xD8,0xB4, 0xFC,0xE8,0xB4 > ; 88 > db 0xFC,0xFC,0xB4, 0xE8,0xFC,0xB4, 0xD8,0xFC,0xB4, 0xC4,0xFC,0xB4 > ; 92 > db 0xB4,0xFC,0xB4, 0xB4,0xFC,0xC4, 0xB4,0xFC,0xD8, 0xB4,0xFC,0xE8 > ; 96 > db 0xB4,0xFC,0xFC, 0xB4,0xE8,0xFC, 0xB4,0xD8,0xFC, 0xB4,0xC4,0xFC > ; 100 > db 0x00,0x00,0x70, 0x1C,0x00,0x70, 0x38,0x00,0x70, 0x54,0x00,0x70 > ; 104 > db 0x70,0x00,0x70, 0x70,0x00,0x54, 0x70,0x00,0x38, 0x70,0x00,0x1C > ; 108 > db 0x70,0x00,0x00, 0x70,0x1C,0x00, 0x70,0x38,0x00, 0x70,0x54,0x00 > ; 112 > db 0x70,0x70,0x00, 0x54,0x70,0x00, 0x38,0x70,0x00, 0x1C,0x70,0x00 > ; 116 > db 0x00,0x70,0x00, 0x00,0x70,0x1C, 0x00,0x70,0x38, 0x00,0x70,0x54 > ; 120 > db 0x00,0x70,0x70, 0x00,0x54,0x70, 0x00,0x38,0x70, 0x00,0x1C,0x70 > ; 124 > db 0x38,0x38,0x70, 0x44,0x38,0x70, 0x54,0x38,0x70, 0x60,0x38,0x70 > ; 128 > db 0x70,0x38,0x70, 0x70,0x38,0x60, 0x70,0x38,0x54, 0x70,0x38,0x44 > ; 132 > db 0x70,0x38,0x38, 0x70,0x44,0x38, 0x70,0x54,0x38, 0x70,0x60,0x38 > ; 136 > db 0x70,0x70,0x38, 0x60,0x70,0x38, 0x54,0x70,0x38, 0x44,0x70,0x38 > ; 140 > db 0x38,0x70,0x38, 0x38,0x70,0x44, 0x38,0x70,0x54, 0x38,0x70,0x60 > ; 144 > db 0x38,0x70,0x70, 0x38,0x60,0x70, 0x38,0x54,0x70, 0x38,0x44,0x70 > ; 148 > db 0x50,0x50,0x70, 0x58,0x50,0x70, 0x60,0x50,0x70, 0x68,0x50,0x70 > ; 152 > db 0x70,0x50,0x70, 0x70,0x50,0x68, 0x70,0x50,0x60, 0x70,0x50,0x58 > ; 156 > db 0x70,0x50,0x50, 0x70,0x58,0x50, 0x70,0x60,0x50, 0x70,0x68,0x50 > ; 160 > db 0x70,0x70,0x50, 0x68,0x70,0x50, 0x60,0x70,0x50, 0x58,0x70,0x50 > ; 164 > db 0x50,0x70,0x50, 0x50,0x70,0x58, 0x50,0x70,0x60, 0x50,0x70,0x68 > ; 168 > db 0x50,0x70,0x70, 0x50,0x68,0x70, 0x50,0x60,0x70, 0x50,0x58,0x70 > ; 172 > db 0x00,0x00,0x40, 0x10,0x00,0x40, 0x20,0x00,0x40, 0x30,0x00,0x40 > ; 176 > db 0x40,0x00,0x40, 0x40,0x00,0x30, 0x40,0x00,0x20, 0x40,0x00,0x10 > ; 180 > db 0x40,0x00,0x00, 0x40,0x10,0x00, 0x40,0x20,0x00, 0x40,0x30,0x00 > ; 184 > db 0x40,0x40,0x00, 0x30,0x40,0x00, 0x20,0x40,0x00, 0x10,0x40,0x00 > ; 188 > db 0x00,0x40,0x00, 0x00,0x40,0x10, 0x00,0x40,0x20, 0x00,0x40,0x30 > ; 192 > db 0x00,0x40,0x40, 0x00,0x30,0x40, 0x00,0x20,0x40, 0x00,0x10,0x40 > ; 196 > db 0x20,0x20,0x40, 0x28,0x20,0x40, 0x30,0x20,0x40, 0x38,0x20,0x40 > ; 200 > db 0x40,0x20,0x40, 0x40,0x20,0x38, 0x40,0x20,0x30, 0x40,0x20,0x28 > ; 204 > db 0x40,0x20,0x20, 0x40,0x28,0x20, 0x40,0x30,0x20, 0x40,0x38,0x20 > ; 208 > db 0x40,0x40,0x20, 0x38,0x40,0x20, 0x30,0x40,0x20, 0x28,0x40,0x20 > ; 212 > db 0x20,0x40,0x20, 0x20,0x40,0x28, 0x20,0x40,0x30, 0x20,0x40,0x38 > ; 216 > db 0x20,0x40,0x40, 0x20,0x38,0x40, 0x20,0x30,0x40, 0x20,0x28,0x40 > ; 220 > db 0x2C,0x2C,0x40, 0x30,0x2C,0x40, 0x34,0x2C,0x40, 0x3C,0x2C,0x40 > ; 224 > db 0x40,0x2C,0x40, 0x40,0x2C,0x3C, 0x40,0x2C,0x34, 0x40,0x2C,0x30 > ; 228 > db 0x40,0x2C,0x2C, 0x40,0x30,0x2C, 0x40,0x34,0x2C, 0x40,0x3C,0x2C > ; 232 > db 0x40,0x40,0x2C, 0x3C,0x40,0x2C, 0x34,0x40,0x2C, 0x30,0x40,0x2C > ; 236 > db 0x2C,0x40,0x2C, 0x2C,0x40,0x30, 0x2C,0x40,0x34, 0x2C,0x40,0x3C > ; 240 > db 0x2C,0x40,0x40, 0x2C,0x3C,0x40, 0x2C,0x34,0x40, 0x3C,0x00,0x00 > ; 244 > db 0x7C,0x00,0x00, 0xBC,0x00,0x00, 0x00,0x3C,0x00, 0x00,0x7C,0x00 > ; 248 > db 0x00,0xBC,0x00, 0x00,0x00,0x3C, 0x00,0x00,0x7C, 0x00,0x00,0xBC > ; 252 > %endmacro ; IMAGE_DEMO_IMG_RGB > > %macro IMAGE_DEMO_IMG_DRE 0 > ; DRE encoded version of the image. DRE encoding is an extremely simple > ; type of run line encoding. The first byte is the number of times. The > ; second byte is the data to repeat. Terminated with a 0. So 0201030200 > ; would expand to 01 01 02 02 02. > db 0x11,0x0F,0x0E,0x00,0x02,0x0F,0x0E,0x00,0x02,0x0F,0x0E,0x00,0x02 > db 0x0F,0x0E,0x00,0x02,0x0F,0x0E,0x00,0x02,0x0F,0x0E,0x00,0x02,0x0F > db 0x0E,0x00,0x02,0x0F,0x0E,0x00,0x02,0x0F,0x0E,0x00,0x02,0x0F,0x0E > db 0x00,0x02,0x0F,0x0E,0x00,0x02,0x0F,0x0E,0x00,0x02,0x0F,0x0E,0x00 > db 0x02,0x0F,0x0E,0x00,0x11,0x0F,0x00 > %endmacro ; IMAGE_DEMO_IMG_DRE 59 bytes > —————————————————————————————— > Borland Turbo Pascal version: DEMO_IMG.PAS > —————————————————————————————— > { Pascal Source Unit Graphics Image } > { auto-created by Danger Engine } > > unit DEMO_IMG; > > interface > > const > IMAGE_DEMO_IMG_PIXELS = $0106; { 262 bytes } > IMAGE_DEMO_IMG : record > Width : word; > Height : word; > Bitmap : array[0..IMAGE_DEMO_IMG_PIXELS-1] of byte; > end = ( > Width :$0010; { 16 pixels } > Height :$0010; { 16 pixels } > Bitmap : ( > > > $0F,$0F,$0F,$0F,$0F,$0F,$0F,$0F,$0F,$0F,$0F,$0F,$0F,$0F,$0F,$0F, {0} > > $0F,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$0F, {1} > > $0F,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$0F, {2} > > $0F,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$0F, {3} > > $0F,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$0F, {4} > > $0F,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$0F, {5} > > $0F,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$0F, {6} > > $0F,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$0F, {7} > > $0F,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$0F, {8} > > $0F,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$0F, {9} > > $0F,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$0F, {10} > > $0F,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$0F, {11} > > $0F,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$0F, {12} > > $0F,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$0F, {13} > > $0F,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$0F, {14} > > $0F,$0F,$0F,$0F,$0F,$0F,$0F,$0F,$0F,$0F,$0F,$0F,$0F,$0F,$0F,$0F {15} > > ) > ); { IMAGE_DEMO_IMG_DATA } > > IMAGE_DEMO_IMG_RGB : array [0..255] of record > Red : byte; > Green : byte; > Blue : byte; > end = ( > { RGB Palette Values 0-255. Most VGA takes 0-63. So, divide them by > 4. Or, > simply shift them right by 2. } > { 0} (Red:$00; Green:$00; Blue:$00), { 1} (Red:$00; Green:$00; > Blue:$A8), > { 2} (Red:$00; Green:$A8; Blue:$00), { 3} (Red:$00; Green:$A8; > Blue:$A8), > { 4} (Red:$A8; Green:$00; Blue:$00), { 5} (Red:$A8; Green:$00; > Blue:$A8), > { 6} (Red:$A8; Green:$54; Blue:$00), { 7} (Red:$A8; Green:$A8; > Blue:$A8), > { 8} (Red:$54; Green:$54; Blue:$54), { 9} (Red:$54; Green:$54; > Blue:$FC), > { 10} (Red:$54; Green:$FC; Blue:$54), { 11} (Red:$54; Green:$FC; > Blue:$FC), > { 12} (Red:$FC; Green:$54; Blue:$54), { 13} (Red:$FC; Green:$54; > Blue:$FC), > { 14} (Red:$FC; Green:$FC; Blue:$54), { 15} (Red:$FC; Green:$FC; > Blue:$FC), > { 16} (Red:$00; Green:$00; Blue:$00), { 17} (Red:$14; Green:$14; > Blue:$14), > { 18} (Red:$20; Green:$20; Blue:$20), { 19} (Red:$2C; Green:$2C; > Blue:$2C), > { 20} (Red:$38; Green:$38; Blue:$38), { 21} (Red:$44; Green:$44; > Blue:$44), > { 22} (Red:$50; Green:$50; Blue:$50), { 23} (Red:$60; Green:$60; > Blue:$60), > { 24} (Red:$70; Green:$70; Blue:$70), { 25} (Red:$80; Green:$80; > Blue:$80), > { 26} (Red:$90; Green:$90; Blue:$90), { 27} (Red:$A0; Green:$A0; > Blue:$A0), > { 28} (Red:$B4; Green:$B4; Blue:$B4), { 29} (Red:$C8; Green:$C8; > Blue:$C8), > { 30} (Red:$E0; Green:$E0; Blue:$E0), { 31} (Red:$FC; Green:$FC; > Blue:$FC), > { 32} (Red:$00; Green:$00; Blue:$FC), { 33} (Red:$40; Green:$00; > Blue:$FC), > { 34} (Red:$7C; Green:$00; Blue:$FC), { 35} (Red:$BC; Green:$00; > Blue:$FC), > { 36} (Red:$FC; Green:$00; Blue:$FC), { 37} (Red:$FC; Green:$00; > Blue:$BC), > { 38} (Red:$FC; Green:$00; Blue:$7C), { 39} (Red:$FC; Green:$00; > Blue:$40), > { 40} (Red:$FC; Green:$00; Blue:$00), { 41} (Red:$FC; Green:$40; > Blue:$00), > { 42} (Red:$FC; Green:$7C; Blue:$00), { 43} (Red:$FC; Green:$BC; > Blue:$00), > { 44} (Red:$FC; Green:$FC; Blue:$00), { 45} (Red:$BC; Green:$FC; > Blue:$00), > { 46} (Red:$7C; Green:$FC; Blue:$00), { 47} (Red:$40; Green:$FC; > Blue:$00), > { 48} (Red:$00; Green:$FC; Blue:$00), { 49} (Red:$00; Green:$FC; > Blue:$40), > { 50} (Red:$00; Green:$FC; Blue:$7C), { 51} (Red:$00; Green:$FC; > Blue:$BC), > { 52} (Red:$00; Green:$FC; Blue:$FC), { 53} (Red:$00; Green:$BC; > Blue:$FC), > { 54} (Red:$00; Green:$7C; Blue:$FC), { 55} (Red:$00; Green:$40; > Blue:$FC), > { 56} (Red:$7C; Green:$7C; Blue:$FC), { 57} (Red:$9C; Green:$7C; > Blue:$FC), > { 58} (Red:$BC; Green:$7C; Blue:$FC), { 59} (Red:$DC; Green:$7C; > Blue:$FC), > { 60} (Red:$FC; Green:$7C; Blue:$FC), { 61} (Red:$FC; Green:$7C; > Blue:$DC), > { 62} (Red:$FC; Green:$7C; Blue:$BC), { 63} (Red:$FC; Green:$7C; > Blue:$9C), > { 64} (Red:$FC; Green:$7C; Blue:$7C), { 65} (Red:$FC; Green:$9C; > Blue:$7C), > { 66} (Red:$FC; Green:$BC; Blue:$7C), { 67} (Red:$FC; Green:$DC; > Blue:$7C), > { 68} (Red:$FC; Green:$FC; Blue:$7C), { 69} (Red:$DC; Green:$FC; > Blue:$7C), > { 70} (Red:$BC; Green:$FC; Blue:$7C), { 71} (Red:$9C; Green:$FC; > Blue:$7C), > { 72} (Red:$7C; Green:$FC; Blue:$7C), { 73} (Red:$7C; Green:$FC; > Blue:$9C), > { 74} (Red:$7C; Green:$FC; Blue:$BC), { 75} (Red:$7C; Green:$FC; > Blue:$DC), > { 76} (Red:$7C; Green:$FC; Blue:$FC), { 77} (Red:$7C; Green:$DC; > Blue:$FC), > { 78} (Red:$7C; Green:$BC; Blue:$FC), { 79} (Red:$7C; Green:$9C; > Blue:$FC), > { 80} (Red:$B4; Green:$B4; Blue:$FC), { 81} (Red:$C4; Green:$B4; > Blue:$FC), > { 82} (Red:$D8; Green:$B4; Blue:$FC), { 83} (Red:$E8; Green:$B4; > Blue:$FC), > { 84} (Red:$FC; Green:$B4; Blue:$FC), { 85} (Red:$FC; Green:$B4; > Blue:$E8), > { 86} (Red:$FC; Green:$B4; Blue:$D8), { 87} (Red:$FC; Green:$B4; > Blue:$C4), > { 88} (Red:$FC; Green:$B4; Blue:$B4), { 89} (Red:$FC; Green:$C4; > Blue:$B4), > { 90} (Red:$FC; Green:$D8; Blue:$B4), { 91} (Red:$FC; Green:$E8; > Blue:$B4), > { 92} (Red:$FC; Green:$FC; Blue:$B4), { 93} (Red:$E8; Green:$FC; > Blue:$B4), > { 94} (Red:$D8; Green:$FC; Blue:$B4), { 95} (Red:$C4; Green:$FC; > Blue:$B4), > { 96} (Red:$B4; Green:$FC; Blue:$B4), { 97} (Red:$B4; Green:$FC; > Blue:$C4), > { 98} (Red:$B4; Green:$FC; Blue:$D8), { 99} (Red:$B4; Green:$FC; > Blue:$E8), > {100} (Red:$B4; Green:$FC; Blue:$FC), {101} (Red:$B4; Green:$E8; > Blue:$FC), > {102} (Red:$B4; Green:$D8; Blue:$FC), {103} (Red:$B4; Green:$C4; > Blue:$FC), > {104} (Red:$00; Green:$00; Blue:$70), {105} (Red:$1C; Green:$00; > Blue:$70), > {106} (Red:$38; Green:$00; Blue:$70), {107} (Red:$54; Green:$00; > Blue:$70), > {108} (Red:$70; Green:$00; Blue:$70), {109} (Red:$70; Green:$00; > Blue:$54), > {110} (Red:$70; Green:$00; Blue:$38), {111} (Red:$70; Green:$00; > Blue:$1C), > {112} (Red:$70; Green:$00; Blue:$00), {113} (Red:$70; Green:$1C; > Blue:$00), > {114} (Red:$70; Green:$38; Blue:$00), {115} (Red:$70; Green:$54; > Blue:$00), > {116} (Red:$70; Green:$70; Blue:$00), {117} (Red:$54; Green:$70; > Blue:$00), > {118} (Red:$38; Green:$70; Blue:$00), {119} (Red:$1C; Green:$70; > Blue:$00), > {120} (Red:$00; Green:$70; Blue:$00), {121} (Red:$00; Green:$70; > Blue:$1C), > {122} (Red:$00; Green:$70; Blue:$38), {123} (Red:$00; Green:$70; > Blue:$54), > {124} (Red:$00; Green:$70; Blue:$70), {125} (Red:$00; Green:$54; > Blue:$70), > {126} (Red:$00; Green:$38; Blue:$70), {127} (Red:$00; Green:$1C; > Blue:$70), > {128} (Red:$38; Green:$38; Blue:$70), {129} (Red:$44; Green:$38; > Blue:$70), > {130} (Red:$54; Green:$38; Blue:$70), {131} (Red:$60; Green:$38; > Blue:$70), > {132} (Red:$70; Green:$38; Blue:$70), {133} (Red:$70; Green:$38; > Blue:$60), > {134} (Red:$70; Green:$38; Blue:$54), {135} (Red:$70; Green:$38; > Blue:$44), > {136} (Red:$70; Green:$38; Blue:$38), {137} (Red:$70; Green:$44; > Blue:$38), > {138} (Red:$70; Green:$54; Blue:$38), {139} (Red:$70; Green:$60; > Blue:$38), > {140} (Red:$70; Green:$70; Blue:$38), {141} (Red:$60; Green:$70; > Blue:$38), > {142} (Red:$54; Green:$70; Blue:$38), {143} (Red:$44; Green:$70; > Blue:$38), > {144} (Red:$38; Green:$70; Blue:$38), {145} (Red:$38; Green:$70; > Blue:$44), > {146} (Red:$38; Green:$70; Blue:$54), {147} (Red:$38; Green:$70; > Blue:$60), > {148} (Red:$38; Green:$70; Blue:$70), {149} (Red:$38; Green:$60; > Blue:$70), > {150} (Red:$38; Green:$54; Blue:$70), {151} (Red:$38; Green:$44; > Blue:$70), > {152} (Red:$50; Green:$50; Blue:$70), {153} (Red:$58; Green:$50; > Blue:$70), > {154} (Red:$60; Green:$50; Blue:$70), {155} (Red:$68; Green:$50; > Blue:$70), > {156} (Red:$70; Green:$50; Blue:$70), {157} (Red:$70; Green:$50; > Blue:$68), > {158} (Red:$70; Green:$50; Blue:$60), {159} (Red:$70; Green:$50; > Blue:$58), > {160} (Red:$70; Green:$50; Blue:$50), {161} (Red:$70; Green:$58; > Blue:$50), > {162} (Red:$70; Green:$60; Blue:$50), {163} (Red:$70; Green:$68; > Blue:$50), > {164} (Red:$70; Green:$70; Blue:$50), {165} (Red:$68; Green:$70; > Blue:$50), > {166} (Red:$60; Green:$70; Blue:$50), {167} (Red:$58; Green:$70; > Blue:$50), > {168} (Red:$50; Green:$70; Blue:$50), {169} (Red:$50; Green:$70; > Blue:$58), > {170} (Red:$50; Green:$70; Blue:$60), {171} (Red:$50; Green:$70; > Blue:$68), > {172} (Red:$50; Green:$70; Blue:$70), {173} (Red:$50; Green:$68; > Blue:$70), > {174} (Red:$50; Green:$60; Blue:$70), {175} (Red:$50; Green:$58; > Blue:$70), > {176} (Red:$00; Green:$00; Blue:$40), {177} (Red:$10; Green:$00; > Blue:$40), > {178} (Red:$20; Green:$00; Blue:$40), {179} (Red:$30; Green:$00; > Blue:$40), > {180} (Red:$40; Green:$00; Blue:$40), {181} (Red:$40; Green:$00; > Blue:$30), > {182} (Red:$40; Green:$00; Blue:$20), {183} (Red:$40; Green:$00; > Blue:$10), > {184} (Red:$40; Green:$00; Blue:$00), {185} (Red:$40; Green:$10; > Blue:$00), > {186} (Red:$40; Green:$20; Blue:$00), {187} (Red:$40; Green:$30; > Blue:$00), > {188} (Red:$40; Green:$40; Blue:$00), {189} (Red:$30; Green:$40; > Blue:$00), > {190} (Red:$20; Green:$40; Blue:$00), {191} (Red:$10; Green:$40; > Blue:$00), > {192} (Red:$00; Green:$40; Blue:$00), {193} (Red:$00; Green:$40; > Blue:$10), > {194} (Red:$00; Green:$40; Blue:$20), {195} (Red:$00; Green:$40; > Blue:$30), > {196} (Red:$00; Green:$40; Blue:$40), {197} (Red:$00; Green:$30; > Blue:$40), > {198} (Red:$00; Green:$20; Blue:$40), {199} (Red:$00; Green:$10; > Blue:$40), > {200} (Red:$20; Green:$20; Blue:$40), {201} (Red:$28; Green:$20; > Blue:$40), > {202} (Red:$30; Green:$20; Blue:$40), {203} (Red:$38; Green:$20; > Blue:$40), > {204} (Red:$40; Green:$20; Blue:$40), {205} (Red:$40; Green:$20; > Blue:$38), > {206} (Red:$40; Green:$20; Blue:$30), {207} (Red:$40; Green:$20; > Blue:$28), > {208} (Red:$40; Green:$20; Blue:$20), {209} (Red:$40; Green:$28; > Blue:$20), > {210} (Red:$40; Green:$30; Blue:$20), {211} (Red:$40; Green:$38; > Blue:$20), > {212} (Red:$40; Green:$40; Blue:$20), {213} (Red:$38; Green:$40; > Blue:$20), > {214} (Red:$30; Green:$40; Blue:$20), {215} (Red:$28; Green:$40; > Blue:$20), > {216} (Red:$20; Green:$40; Blue:$20), {217} (Red:$20; Green:$40; > Blue:$28), > {218} (Red:$20; Green:$40; Blue:$30), {219} (Red:$20; Green:$40; > Blue:$38), > {220} (Red:$20; Green:$40; Blue:$40), {221} (Red:$20; Green:$38; > Blue:$40), > {222} (Red:$20; Green:$30; Blue:$40), {223} (Red:$20; Green:$28; > Blue:$40), > {224} (Red:$2C; Green:$2C; Blue:$40), {225} (Red:$30; Green:$2C; > Blue:$40), > {226} (Red:$34; Green:$2C; Blue:$40), {227} (Red:$3C; Green:$2C; > Blue:$40), > {228} (Red:$40; Green:$2C; Blue:$40), {229} (Red:$40; Green:$2C; > Blue:$3C), > {230} (Red:$40; Green:$2C; Blue:$34), {231} (Red:$40; Green:$2C; > Blue:$30), > {232} (Red:$40; Green:$2C; Blue:$2C), {233} (Red:$40; Green:$30; > Blue:$2C), > {234} (Red:$40; Green:$34; Blue:$2C), {235} (Red:$40; Green:$3C; > Blue:$2C), > {236} (Red:$40; Green:$40; Blue:$2C), {237} (Red:$3C; Green:$40; > Blue:$2C), > {238} (Red:$34; Green:$40; Blue:$2C), {239} (Red:$30; Green:$40; > Blue:$2C), > {240} (Red:$2C; Green:$40; Blue:$2C), {241} (Red:$2C; Green:$40; > Blue:$30), > {242} (Red:$2C; Green:$40; Blue:$34), {243} (Red:$2C; Green:$40; > Blue:$3C), > {244} (Red:$2C; Green:$40; Blue:$40), {245} (Red:$2C; Green:$3C; > Blue:$40), > {246} (Red:$2C; Green:$34; Blue:$40), {247} (Red:$3C; Green:$00; > Blue:$00), > {248} (Red:$7C; Green:$00; Blue:$00), {249} (Red:$BC; Green:$00; > Blue:$00), > {250} (Red:$00; Green:$3C; Blue:$00), {251} (Red:$00; Green:$7C; > Blue:$00), > {252} (Red:$00; Green:$BC; Blue:$00), {253} (Red:$00; Green:$00; > Blue:$3C), > {254} (Red:$00; Green:$00; Blue:$7C), {255} (Red:$00; Green:$00; > Blue:$BC) > ); { IMAGE_DEMO_IMG_RGB } > > implementation > > end. > > _______________________________________________ > Freedos-devel mailing list > Freedos-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/freedos-devel
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