Otherwise, Allegro and DOjS likely your best bets today. On Mon, Jan 9, 2023 at 11:25 AM Louis Santillan <lpsan...@gmail.com> wrote: > > You'll want to look at > > Allegro 4.4.3 for DOS > (https://liballeg.org/stabledocs/en/readme.html), a complete game C > library for DOS and djgpp. > > Microwindows for DOS (https://github.com/ghaerr/microwindows), a > Windowing system with Win32 and X11 like APIs available, also for > djgpp. > > DOjS (https://github.com/SuperIlu/DOjS), a JavaScript engine ported to > DOS & djgpp that embeds Allegro, Sound and several other libraries. > > Depending on your stack, there's also BGI for Borland compilers. Otherwise > > On Mon, Jan 9, 2023 at 10:53 AM Knedlik <kned...@trainmazeland.com> wrote: > > > > Hello! > > I have quite some experience programming in various languages ranging from > > Python to C++ on modern x64 and Arm64 hardware, but I seem stuck when > > wanting to do something on DOS. I’m mainly stuck at advanced stuff like > > graphics mode, audio, extending the base system, and also if it’s even > > possible to have sprites/spritesheets as files. Any help with places to > > learn this stuff will be appreciated. > > Thanks in advance, > > -Knedlik > > > > _______________________________________________ > > Freedos-devel mailing list > > Freedos-devel@lists.sourceforge.net > > https://lists.sourceforge.net/lists/listinfo/freedos-devel
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