Otherwise, Allegro and DOjS likely your best bets today.

On Mon, Jan 9, 2023 at 11:25 AM Louis Santillan <lpsan...@gmail.com> wrote:
>
> You'll want to look at
>
> Allegro 4.4.3 for DOS
> (https://liballeg.org/stabledocs/en/readme.html), a complete game C
> library for DOS and djgpp.
>
> Microwindows for DOS (https://github.com/ghaerr/microwindows), a
> Windowing system with Win32 and X11 like APIs available, also for
> djgpp.
>
> DOjS (https://github.com/SuperIlu/DOjS), a JavaScript engine ported to
> DOS & djgpp that embeds Allegro, Sound and several other libraries.
>
> Depending on your stack, there's also BGI for Borland compilers.  Otherwise
>
> On Mon, Jan 9, 2023 at 10:53 AM Knedlik <kned...@trainmazeland.com> wrote:
> >
> > Hello!
> > I have quite some experience programming in various languages ranging from 
> > Python to C++ on modern x64 and Arm64 hardware, but I seem stuck when 
> > wanting to do something on DOS. I’m mainly stuck at advanced stuff like 
> > graphics mode, audio, extending the base system, and also if it’s even 
> > possible to have sprites/spritesheets as files. Any help with places to 
> > learn this stuff will be appreciated.
> > Thanks in advance,
> > -Knedlik
> >
> > _______________________________________________
> > Freedos-devel mailing list
> > Freedos-devel@lists.sourceforge.net
> > https://lists.sourceforge.net/lists/listinfo/freedos-devel


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