Hi, A while back, I wanted to run some truly ancient commercial CGA games designed for the XT on my Pentium Pro.
Just executing them, everything would flash past so fast that nothing was even recognizable, let alone usable. I tried several options provided by SLOWDOWN and nothing really seemed to help. That is until I just used the tool to disable CPU caching. At which point, those old games designed to run on an 8086 ran at normal speed on the i686’s 200Mhz CPU. While the whole system ran noticeably slower without cache enabled. But, it was still running a lot faster than an 8086. My guess is that the most probably reason for the games not working was primarily caused by the CPU caching throwing off the timing related calculations in those games. I found the ability to turn off/on CPU caching using SLOWDOWN very useful. :-) Jerome _______________________________________________ Freedos-devel mailing list Freedos-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/freedos-devel