Last December I posted about re-porting Frotz to DOS.   I suceeded in 
creating DOS Frotz 2.43.  My next task is to get it to support Blorb and 
through that sound samples and still graphics.  Any more of the Blorb spec 
is likely too much for DOS.  My problem is that I can't seem to figure out 
how to make the Blorb code work in 16-bit mode.  Would someone please take 
a look at it and help me out?

The repository is

David Griffith

A: Because it fouls the order in which people normally read text.
Q: Why is top-posting such a bad thing?
A: Top-posting.
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