On 7/5/2020 1:46 PM, Eric Auer wrote:
Hi Ralf,
you had said that dosbox would not be simulating any soundcard:
It is simulating a soundcard, that actually is one of the more
important features of dos-oriented virtual environents. It just
does not contain built-in drivers for the different, physical,
real sound card of the user at the other end of the pipeline.
So yes, it simulates a sound card but no, it cannot make audible
sounds for anybody without the help of a host operating system.
But it is important that it keeps dos games abstracted from the
fact that the actual soundcard is not a dos compatible device.
Eric
It's pretty much a wrapper that converts the data intended for a sound
card in DOS to the right API call of the host's sound API.
It is just translating. When referring to "simulate" a sound card, I
would expect a providing access to the hardware/register level of the
sound sound card. And AFAIK, it only works with sound cards that have an
abstracted API (like SoundBlaster), not any of those that require direct
hardware/register access...
Ralf
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