Hi Jim, thanks for the news about V SB HDA SF!
Now there's a fork of VSBHDA that "adds support for using soundfonts for MPU-401 emulation using TinySoundFont, and properly fixes it to make it work with games like Duke Nukem 3D." But it requires a lot of memory; from the website: "Requirements remain the exact same as upstream VSBHDA, except it now requires potentially 128MB of XMS memory for soundfont functionality."
... https://github.com/crazii/SBEMU
... https://github.com/Baron-von-Riedesel/VSBHDA
... https://github.com/Cacodemon345/VSBHDASF
Soundfonts can vary A LOT in size. SoundBlaster AWE32 sound cards had between 0 and 28 MB of RAM for user data and a pre-installed 1 MB font. Typical RAM sizes were 1/2 MB, 2 MB, 8 MB or 28 MB (actually 32 MB of which you could only use 28 MB due to the design). I vaguely remember having upgraded mine to 2 or 8 MB and already having reasonable fonts for that size :-) Some common fonts used by the Linux fluidsynth softsynth are between 3 and 150 MB in size, though. I guess it would be nice if somebody could recommend a small font with good quality to Cacodemon345, so DOS users with less RAM could use that font then :-) Regards, Eric _______________________________________________ Freedos-user mailing list Freedos-user@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/freedos-user