Here is a short trio of drm/msm fixes suitable for 4.10.  The first
fixes a hang that occurs when the ring is completely filled, the
other two can be triggered through the API and cause mild distress.

Jordan Crouse (3):
  drm/msm: Ensure that the hardware write pointer is valid
  drm/msm: Put back the vaddr in submit_reloc()
  drm/msm: Verify that MSM_SUBMIT_BO_FLAGS are set

 drivers/gpu/drm/msm/adreno/adreno_gpu.c |  9 ++++++++-
 drivers/gpu/drm/msm/msm_gem_submit.c    | 18 +++++++++++-------
 2 files changed, 19 insertions(+), 8 deletions(-)

-- 
1.9.1

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