Westeros code uses EGL window surface only, but the WPE code (at
https://github.com/Metrological/WebKitForWayland/) which uses pbuffer works
on HiKey and RPI as mentioned.

On 2 February 2017 at 17:38, Rob Clark <robdcl...@gmail.com> wrote:

> On Thu, Feb 2, 2017 at 2:13 AM, Sivasubramanian Patchaiperumal
> <sivasubramanian.patchaiperu...@linaro.org> wrote:
> > Hi,
> > I'm trying to port WPE on DB410c with Westeros compositor, but the
> > webprocess crashes due to null sharingcontext. Webprocess fails to
> create gl
> > context as eglChooseConfig fails when the surface type attribute is
> pbuffer.
> > Also, Westeros sample app works fine and the issue is only when surface
> type
> > attribute is pbuffer. But the same issue is not observed on similar
> > scenerios, HiKey and RPI with westeros. Is there something to do with
> db410c
> > for eglChooseConfig failure when surface type is pbuffer?
>
> Can you point me at the code?  Not 100% sure but possibly gbm/drm egl
> implementation does not support pbuffer surfaces.  I don't see weston
> using pbuffer's, for example.
>
> Has this code ever worked with anything other than closed src gles
> drivers?  (Like the vc4 driver on r-pi or on x86?)
>
> BR,
> -R
>



-- 
Regards,
Sivasubramanian
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