If we fail to allocate gpu->grp_clks reset the number of available
clocks to zero to avoid referencing the missing array later.

Signed-off-by: Jordan Crouse <jcro...@codeaurora.org>
---
 drivers/gpu/drm/msm/msm_gpu.c | 4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/msm/msm_gpu.c b/drivers/gpu/drm/msm/msm_gpu.c
index bd376f9..2a80efd 100644
--- a/drivers/gpu/drm/msm/msm_gpu.c
+++ b/drivers/gpu/drm/msm/msm_gpu.c
@@ -682,8 +682,10 @@ static int get_clocks(struct platform_device *pdev, struct 
msm_gpu *gpu)
 
        gpu->grp_clks = devm_kcalloc(dev, sizeof(struct clk *), gpu->nr_clocks,
                GFP_KERNEL);
-       if (!gpu->grp_clks)
+       if (!gpu->grp_clks) {
+               gpu->nr_clocks = 0;
                return -ENOMEM;
+       }
 
        of_property_for_each_string(dev->of_node, "clock-names", prop, name) {
                gpu->grp_clks[i] = get_clock(dev, name);
-- 
1.9.1

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