Some panels support backlight control over DP AUX channel using
VESA's standard backlight control interface.
Using new DRM eDP backlight helpers, add support to create and
register a backlight for those panels in drm_panel to simplify
the panel drivers.

The panel driver with access to "struct drm_dp_aux" can create and
register a backlight device using following code snippet in its
probe() function:

        err = drm_panel_dp_aux_backlight(panel, aux);
        if (err)
                return err;

Then drm_panel will handle backlight_(enable|disable) calls
similar to the case when drm_panel_of_backlight() is used.

Currently, we are not supporting one feature where the source
device can combine the backlight brightness levels set through
DP AUX and the BL_PWM_DIM eDP connector pin. Since it's not
required for the basic backlight controls, it can be added later.

Signed-off-by: Rajeev Nandan <rajee...@codeaurora.org>
---

Changes in v5:
- New (Douglas) [1] 

[1] 
https://lore.kernel.org/dri-devel/CAD=FV=uuwukibpt15mcweuz24qxssassvj3q2mbzqgw5ogg...@mail.gmail.com/

 drivers/gpu/drm/drm_panel.c | 108 ++++++++++++++++++++++++++++++++++++++++++++
 include/drm/drm_panel.h     |  15 ++++--
 2 files changed, 119 insertions(+), 4 deletions(-)

diff --git a/drivers/gpu/drm/drm_panel.c b/drivers/gpu/drm/drm_panel.c
index f634371..f290315 100644
--- a/drivers/gpu/drm/drm_panel.c
+++ b/drivers/gpu/drm/drm_panel.c
@@ -26,12 +26,20 @@
 #include <linux/module.h>
 
 #include <drm/drm_crtc.h>
+#include <drm/drm_dp_helper.h>
 #include <drm/drm_panel.h>
 #include <drm/drm_print.h>
 
 static DEFINE_MUTEX(panel_lock);
 static LIST_HEAD(panel_list);
 
+struct dp_aux_backlight {
+       struct backlight_device *base;
+       struct drm_dp_aux *aux;
+       struct drm_edp_backlight_info info;
+       bool enabled;
+};
+
 /**
  * DOC: drm panel
  *
@@ -342,6 +350,106 @@ int drm_panel_of_backlight(struct drm_panel *panel)
        return 0;
 }
 EXPORT_SYMBOL(drm_panel_of_backlight);
+
+static int dp_aux_backlight_update_status(struct backlight_device *bd)
+{
+       struct dp_aux_backlight *bl = bl_get_data(bd);
+       u16 brightness = backlight_get_brightness(bd);
+       int ret = 0;
+
+       if (brightness > 0) {
+               if (!bl->enabled) {
+                       drm_edp_backlight_enable(bl->aux, &bl->info, 
brightness);
+                       bl->enabled = true;
+                       return 0;
+               }
+               ret = drm_edp_backlight_set_level(bl->aux, &bl->info, 
brightness);
+       } else {
+               if (bl->enabled) {
+                       drm_edp_backlight_disable(bl->aux, &bl->info);
+                       bl->enabled = false;
+               }
+       }
+
+       return ret;
+}
+
+static const struct backlight_ops dp_aux_bl_ops = {
+       .update_status = dp_aux_backlight_update_status,
+};
+
+/**
+ * drm_panel_dp_aux_backlight - create and use DP AUX backlight
+ * @panel: DRM panel
+ * @aux: The DP AUX channel to use
+ *
+ * Use this function to create and handle backlight if your panel
+ * supports backlight control over DP AUX channel using DPCD
+ * registers as per VESA's standard backlight control interface.
+ *
+ * When the panel is enabled backlight will be enabled after a
+ * successful call to &drm_panel_funcs.enable()
+ *
+ * When the panel is disabled backlight will be disabled before the
+ * call to &drm_panel_funcs.disable().
+ *
+ * A typical implementation for a panel driver supporting backlight
+ * control over DP AUX will call this function at probe time.
+ * Backlight will then be handled transparently without requiring
+ * any intervention from the driver.
+ *
+ * drm_panel_dp_aux_backlight() must be called after the call to 
drm_panel_init().
+ *
+ * Return: 0 on success or a negative error code on failure.
+ */
+int drm_panel_dp_aux_backlight(struct drm_panel *panel, struct drm_dp_aux *aux)
+{
+       struct dp_aux_backlight *bl;
+       struct backlight_properties props = { 0 };
+       u16 current_level;
+       u8 current_mode;
+       u8 edp_dpcd[EDP_DISPLAY_CTL_CAP_SIZE];
+       int ret;
+
+       if (!panel || !panel->dev || !aux)
+               return -EINVAL;
+
+       bl = devm_kzalloc(panel->dev, sizeof(*bl), GFP_KERNEL);
+       if (!bl)
+               return -ENOMEM;
+
+       bl->aux = aux;
+
+       ret = drm_dp_dpcd_read(aux, DP_EDP_DPCD_REV, edp_dpcd,
+                              EDP_DISPLAY_CTL_CAP_SIZE);
+       if (ret < 0)
+               return ret;
+
+       if (!drm_edp_backlight_supported(edp_dpcd)) {
+               DRM_DEV_INFO(panel->dev, "DP AUX backlight is not supported\n");
+               return 0;
+       }
+
+       ret = drm_edp_backlight_init(aux, &bl->info, 0, edp_dpcd,
+                                    &current_level, &current_mode);
+       if (ret < 0)
+               return ret;
+
+       props.type = BACKLIGHT_RAW;
+       props.brightness = current_level;
+       props.max_brightness = bl->info.max;
+
+       bl->base = devm_backlight_device_register(panel->dev, 
"dp_aux_backlight",
+                                                 panel->dev, bl,
+                                                 &dp_aux_bl_ops, &props);
+       if (IS_ERR(bl->base))
+               return PTR_ERR(bl->base);
+
+       panel->backlight = bl->base;
+
+       return 0;
+}
+EXPORT_SYMBOL(drm_panel_dp_aux_backlight);
 #endif
 
 MODULE_AUTHOR("Thierry Reding <tred...@nvidia.com>");
diff --git a/include/drm/drm_panel.h b/include/drm/drm_panel.h
index 33605c3..b1ba4de 100644
--- a/include/drm/drm_panel.h
+++ b/include/drm/drm_panel.h
@@ -32,6 +32,7 @@ struct backlight_device;
 struct device_node;
 struct drm_connector;
 struct drm_device;
+struct drm_dp_aux;
 struct drm_panel;
 struct display_timing;
 
@@ -64,8 +65,8 @@ enum drm_panel_orientation;
  * the panel. This is the job of the .unprepare() function.
  *
  * Backlight can be handled automatically if configured using
- * drm_panel_of_backlight(). Then the driver does not need to implement the
- * functionality to enable/disable backlight.
+ * drm_panel_of_backlight() or drm_panel_dp_aux_backlight(). Then the driver
+ * does not need to implement the functionality to enable/disable backlight.
  */
 struct drm_panel_funcs {
        /**
@@ -144,8 +145,8 @@ struct drm_panel {
         * Backlight device, used to turn on backlight after the call
         * to enable(), and to turn off backlight before the call to
         * disable().
-        * backlight is set by drm_panel_of_backlight() and drivers
-        * shall not assign it.
+        * backlight is set by 
drm_panel_of_backlight()/drm_panel_dp_aux_backlight()
+        * and drivers shall not assign it.
         */
        struct backlight_device *backlight;
 
@@ -208,11 +209,17 @@ static inline int of_drm_get_panel_orientation(const 
struct device_node *np,
 #if IS_ENABLED(CONFIG_DRM_PANEL) && (IS_BUILTIN(CONFIG_BACKLIGHT_CLASS_DEVICE) 
|| \
        (IS_MODULE(CONFIG_DRM) && IS_MODULE(CONFIG_BACKLIGHT_CLASS_DEVICE)))
 int drm_panel_of_backlight(struct drm_panel *panel);
+int drm_panel_dp_aux_backlight(struct drm_panel *panel, struct drm_dp_aux 
*aux);
 #else
 static inline int drm_panel_of_backlight(struct drm_panel *panel)
 {
        return 0;
 }
+static inline int drm_panel_dp_aux_backlight(struct drm_panel *panel,
+                                            struct drm_dp_aux *aux)
+{
+       return 0;
+}
 #endif
 
 #endif
-- 
2.7.4

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