Hi Bjorn

On 2021-06-08 13:13, Bjorn Andersson wrote:
On Fri 28 May 18:11 CDT 2021, abhin...@codeaurora.org wrote:

Hi Bjorn

On 2021-05-10 21:20, Bjorn Andersson wrote:
> In the search for causes to timing issues seen during implementation of
> eDP support for SC8180x a fair amount of time was spent concluding why
> the calculated mvid/nvid values where wrong.
>
> The overall conclusion is that the ratio of MVID/NVID describes, and
> should match, the ratio between the pixel and link clock.
>
> Downstream this calculation reads the M and N values off the pixel clock
> straight from DISP_CC and are then adjusted based on knowledge of how
> the link and vco_div (parent of the pixel clock) are derrived from the
> common VCO.
>
> While upstreaming, and then extracting the PHY driver, the resulting
> function performs the following steps:
>
> 1) Adjust the passed link rate based on the VCO divider used in the PHY
>    driver, and multiply this by 10 based on the link rate divider.
> 2) Pick reasonable choices of M and N, by calculating the ratio between
>    this new clock and the pixel clock.
> 3) Subtract M from N and flip the bits, to match the encoding of the N
>    register in DISP_CC.
> 4) Flip the bits of N and add M, to get the value of N back.
> 5) Multiply M with 5, per the documentation.
> 6) Scale the values such that N is close to 0x8000 (or larger)
> 7) Multply M with 2 or 3 depending on the link rate of HBR2 or HBR3.
>
> Presumably step 3) was added to provide step 4) with expected input, so
> the two cancel each other out. The factor of 10 from step 1) goes into
> the denominator and is partially cancelled by the 5 in the numerator in
> step 5), resulting in step 7) simply cancelling out step 1).
>

Both the multiplication of M with 5 and N with 2 or 3 is coming because of
the
ratio between the vco clk and the link clk.
So we could have 2.7, 5.4 or 8.1 Gbps link clks and the factor of 2 or 3
gets added because hbr2 is 2 * hbr and hbr3 is 3 * hbr.


Thanks for explaining the origin of these numbers, I had quite a
difficult time figuring out where the "magic" came from.

Your summary is pretty much right otherwise. Let me add some more points
here:

1) Originally we removed reading the M_VID and N_VID from the DISPCC regs
because
of previous upstream comments that we can potentially just recalculate
whatever the clk driver is programming
by using rational_best_approximation
https://gitlab.freedesktop.org/drm/msm/-/blob/msm-next/drivers/clk/qcom/clk-rcg2.c#L1160

Not having to read from DISPCC register is also useful because we dont have
to maintain the register offset
of the M_VID and N_VID which keeps changing across chipsets.


Right, so downstream we do all the math and then we scale the
denominator by 2x or 3x to compensate for the fact that we didn't
account for the division as the clock left the PLL.

As this was reworked upstream for some reason this compensation was
retained, so the denominator would always be 2x or 3x to large for HBR2
and HBR3. So the way this was solved was to divide by 2x or 3x before
calculating the ratio.

However we discussed this again after viewing this patch. So the clk driver
always operates on the vco clk
and calculates the pixel clk from it and sets the M_VID and N_VID based on
that.
In terms of accuracy, the best way is still to re-use the M_VID and N_VID
which the clk driver sets because
the pixel clock was generated based on that and that is the actual pixel
clock we are going to get.

So even before this change we lost some accuracy because the pixel clock we
are giving here to recalculate
the M_VID and N_VID is a theoretical value. Although for most values of
pixel clk, theoretical and actual
should match. There could be corner cases of pixel clock where its a bit
different. Hence ideally, re-using the M_VID
and N_VID which the clk driver set would have been the best but not having
to hard-code M_VID and N_VID offsets
was a good enough reason to not go back to that again.

Now, coming to this change. Here its trying to again re-calculate the M_VID
and N_VID by using the same
API which the clk driver uses but uses link clk and pixel clk as the
parameters Vs the clk driver uses
vco clk and actual pixel clock to calculate this.

So even though this cleanup eliminates the adjustments we need to make to
account for the VCO clk to link clk ratio,
it also could bring additional difference between what was actually set by
the clk driver and what we are calculating
here because clk driver used vco clk as the input vs here we use link clk
after this change.
There might be some pixel clock rates of some resolutions where this
difference could be risky.

Hence the overall conclusion here was to keep using vco clk as the input to
rational_best_approximation
and not make more changes to this.


So what you're saying is that the reason for this obfuscation is to
replicate any rounding errors happening in the path of the link clock
generation?

If that's the case then this needs a giant comment describing exactly
what's happening and why this function needs to be impenetrable.


That said, from my attempts to write this patch (and add widebus
support) I saw a huge flexibility in getting this right, so can you
please elaborate on the value of the precision of the ratio.


The overall goal here is just to replicate whats happening in the clock driver and clock hardware to calculate the pixel clock. That is, use the same inputs and function as the ones used in clk driver to calculated to set the DISPCC_MVID and DISPCC_NVID regs.

I think i have already explained why we need the *2 and *3 in the math. If you need, sure I can document this as well in code
comments.

By obfuscation are you referring to this snippet?
https://gitlab.freedesktop.org/drm/msm/-/blob/msm-next/drivers/gpu/drm/msm/dp/dp_catalog.c#L446

This is just recalculating the dispcc rate from the pixel clock rate so that we feed the same input to the rational_best_approximation as what the clock driver would do and hence making our input and output same for the rational_best_approximation as the clock driver to maintain consistency and I will explain why.

Let me explain a little bit more on the mnd precision i am referring to.

The clock driver will also use the same API to calculate the mnds and generate a pixel clock. It might not match the requested theoretical pixel clock as the mnds calculated with this API might have some precision errors.

rational_best_approximation(dispcc_input_rate, stream_rate_khz,
                        (unsigned long)(1 << 16) - 1,
                        (unsigned long)(1 << 16) - 1, &den, &num);

By using the same input (dispcc rate) and output(pixel clk) rates, we are getting the same mnds and hence same mvid and nvid.

If you use the link clk rate here instead, it might generate some other mvid/nvid and the pixel clock for that might be which is different from what is the actual pixel clock which the PLL generated ( due to the mnd calculated using the API ).

Hence to preserve the same loss of accuracy which the clock driver would have, we would prefer to use the same input here too.

Let me know if its still not clear.

Regards,
Bjorn
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