From: Rob Clark <[email protected]>

If we don't have a gpu, there is no need to create a submitqueue, which
lets us simplify the error handling and submitqueue creation.

Signed-off-by: Rob Clark <[email protected]>
---
 drivers/gpu/drm/msm/msm_submitqueue.c | 16 +++++++---------
 1 file changed, 7 insertions(+), 9 deletions(-)

diff --git a/drivers/gpu/drm/msm/msm_submitqueue.c 
b/drivers/gpu/drm/msm/msm_submitqueue.c
index e5eef11ed014..fbea6e7adf40 100644
--- a/drivers/gpu/drm/msm/msm_submitqueue.c
+++ b/drivers/gpu/drm/msm/msm_submitqueue.c
@@ -66,6 +66,12 @@ int msm_submitqueue_create(struct drm_device *drm, struct 
msm_file_private *ctx,
        if (!ctx)
                return -ENODEV;
 
+       if (!priv->gpu)
+               return -ENODEV;
+
+       if (prio >= priv->gpu->nr_rings)
+               return -EINVAL;
+
        queue = kzalloc(sizeof(*queue), GFP_KERNEL);
 
        if (!queue)
@@ -73,15 +79,7 @@ int msm_submitqueue_create(struct drm_device *drm, struct 
msm_file_private *ctx,
 
        kref_init(&queue->ref);
        queue->flags = flags;
-
-       if (priv->gpu) {
-               if (prio >= priv->gpu->nr_rings) {
-                       kfree(queue);
-                       return -EINVAL;
-               }
-
-               queue->prio = prio;
-       }
+       queue->prio = prio;
 
        write_lock(&ctx->queuelock);
 
-- 
2.31.1

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