Since there is already a return early for when the DP link is ready and
because link_ready is only set after the DP is connected and link
training has completed, the DP will already be disconnect for plug-in
handling to happen.

Thus, there is no need delay the plug-in handling until ST_DISCONNECTED
and we can drop this ST_DISCONNECT_PENDING handling.

Signed-off-by: Jessica Zhang <jessica.zh...@oss.qualcomm.com>
---
 drivers/gpu/drm/msm/dp/dp_display.c | 7 -------
 1 file changed, 7 deletions(-)

diff --git a/drivers/gpu/drm/msm/dp/dp_display.c 
b/drivers/gpu/drm/msm/dp/dp_display.c
index 1ce8051b116a..98f5274f123e 100644
--- a/drivers/gpu/drm/msm/dp/dp_display.c
+++ b/drivers/gpu/drm/msm/dp/dp_display.c
@@ -602,13 +602,6 @@ static int msm_dp_hpd_plug_handle(struct 
msm_dp_display_private *dp, u32 data)
 
        dp->msm_dp_display.connected = true;
 
-       if (state == ST_DISCONNECT_PENDING) {
-               /* wait until ST_DISCONNECTED */
-               msm_dp_add_event(dp, EV_HPD_PLUG_INT, 0, 1); /* delay = 1 */
-               mutex_unlock(&dp->event_mutex);
-               return 0;
-       }
-
        ret = pm_runtime_resume_and_get(&pdev->dev);
        if (ret) {
                DRM_ERROR("failed to pm_runtime_resume\n");

-- 
2.50.1

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