msm_hdmi_unbind() fetches its struct hdmi indirectly through
priv->kms->hdmi. The hdmi structure is already stored as the driver data
of the HDMI device (and retrieved that way in msm_hdmi_bind()), so use
dev_get_drvdata() here too. The hdmi pointer is always valid at unbind
time, so the priv->kms->hdmi check can be dropped as well.

Assisted-by: Claude:claude-opus-4-8
Signed-off-by: Dmitry Baryshkov <[email protected]>
---
 drivers/gpu/drm/msm/hdmi/hdmi.c | 7 +++----
 1 file changed, 3 insertions(+), 4 deletions(-)

diff --git a/drivers/gpu/drm/msm/hdmi/hdmi.c b/drivers/gpu/drm/msm/hdmi/hdmi.c
index 506a9856459e..0327098287d1 100644
--- a/drivers/gpu/drm/msm/hdmi/hdmi.c
+++ b/drivers/gpu/drm/msm/hdmi/hdmi.c
@@ -324,11 +324,10 @@ static void msm_hdmi_unbind(struct device *dev, struct 
device *master,
                void *data)
 {
        struct msm_drm_private *priv = dev_get_drvdata(master);
+       struct hdmi *hdmi = dev_get_drvdata(dev);
 
-       if (priv->kms->hdmi) {
-               msm_hdmi_destroy(priv->kms->hdmi);
-               priv->kms->hdmi = NULL;
-       }
+       msm_hdmi_destroy(hdmi);
+       priv->kms->hdmi = NULL;
 }
 
 static const struct component_ops msm_hdmi_ops = {

-- 
2.47.3

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