I'm working on fixing the problems encountered with color conversion in
xfreerdp. The code works flawlessly when the X11 server is configured for
24bpp, but colors appear to be inverted when the X11 server is configured
for 16bpp.
I'm wondering if anybody has an idea what could change for 16bpp when the
server is running in 16bpp instead of 24bpp? Normally, there shouldn't be a
difference, the destination buffer is supposed to still be 16bpp. I tried
finding something that could tell me if the buffer is RGB or BGR but
couldn't find it. Any ideas?
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