Hi,
Hoyle's intro sequence works fine. After that, a screen appears in which
a card back (9 possible choices) and a game is selected. On the second
animation cycle, one of the card backs mysteriously disappears.
Also, although I can choose a card back - the selection rectangle does
move - I can't choose a game. It seems that, for some unknown reason,
the game needs the SelectMenu() function to continue.
BTW, this game would be brilliant for testing our menu API's... for each
card game, a game-specific menu is added to the menu bar.
Lars
PS: Cristoph - There are also a few Animate() problems in the PQ2 intro.
If you want, I can send you a screen shot.
PPS: Hoyle's makes FreeSCI segfault on exit because of a bug in
vocab_debug.c. I can't figure out what the bug is, but it is related to
how we handle games that lack a kernel name table.