In case that you have not known, there is some sound files to some of the Sierra
Games at: http://www.QuestStudios.com/quest/sierrap1.html which might can help
you...

Rickard Lind wrote:

> On Wed, 29 Dec 1999, Christoph Reichenbach wrote:
>
> > Hi,
> >
> > On Tue, 28 Dec 1999, Rickard Lind wrote:
> >
> > > I just finished my first attempt to use patch.001 to generate the
> > > midifiles.
> >
> > I'm impressed- the quality of the MIDI files produced by the algorithm has
> > increased significantly. Great work! :-)
>
> Thank you!
>
> There's a an improved version of midi.c at the same place, it silences
> patches with only zeros in the patchdata.
>
> I'll probably do a rewrite later to improve the quality and structure of
> the code...
>
> > QfG1 already had pretty good MIDI mappings, but I believe that I spottet
> > improvements in some minor tunes and sound effects, with no discernable
> > losses in quality elsewhere. LSL2 is much better now, as is SQ3, except
> > for the title song, which waits at the first note much longer than it did
> > before (I haven't checked yet whether this behaviour is more correct
> > than before).
>
> All improvements are welcome (mail me). I'm a bit concerned about the
> "Fantasy2MS" mapping in QfG1. I don't have a MT-32 to check with and it
> currently sounds bad.
>
> /Rickard Lind

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