Hi Lars,
> > > Regarding that missing Graph() subfunction: I don't know if it's necessary at
> > > all. I think it was originally used to update the screen in rare cases. But
> > > the fact is that FreeSCI updates the screen a lot more than Sierra's SCI did.
> > > Yes, there is still that segfault which may be related,
> >
> > Segfault? When?
>
> Well, I had an idea that I was the only one getting this... It happens only in
> games using ornate message boxes. After displaying such a box, if I click the
> mouse, the segfault usually occurs. If I press ENTER instead, then I can usually
> avoid it by moving the mouse to the console window. So maybe this is related to
> mouse pointers?
That's a bit strange. I'll try to reproduce it when I get home.
Still, it could (!) be a bug in libgii event management (I assume you're
using GGI CVS snapshots, as haven't been any recent official releases).
llap,
Christoph