> Unless someone else knows something about why glCopyBuffer() doesn't work
the
> way I want it to work, FreeSCI 0.3.0 will probably ship with a broken glx
> target. glx will be fixed for the new display subsystem design, though.
>
Which way do you want it to work? I seem to remember a couple of anomalies
with it, maybe I can help...
if not, drop a line to the OpenGL mailing list [EMAIL PROTECTED]
(if you need to be a member, send it via me )
You guys are doing great work - I wish I had time to do more than follow
your progress :(
Cheers,
Brett