This is from Paul Nettle's section on flipcode... very good memory tracking
tool.

There are other such utilities like this, one called fortify as well which
was djgpp (so GNU) IIRC.

Hope the attachment isn't a problem, otherwise, look it up in the ask
midnight archives (memory management) at flipcode.com.

Cheers,
Brett

> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of
> [EMAIL PROTECTED]
> Sent: Sunday, 14 January 2001 9:04 am
> To: [EMAIL PROTECTED]
> Subject: [freesci-develop] cvs: cvsuser
>
>
> CVSROOT:      /home/cvs
> Module name:  freesci
> Changes by:   cvsuser 01/01/13 17:03:35
>
> Modified files:
>       .              : ChangeLog
>       src/engine     : kgraphics.c scriptdebug.c
>
> Log message:
> * Dynview reparentization in kAnimate() is now skipped if the dynview list
> is not empty
> * DrawPic within vm method called by kAnimate() is caught and treated
> appropriately now
>
> Observations:
> + Sleeping at Erana's Peace works now. I don't know why they
> called DrawPic
> within a doit method selector of a dynview, though...
> + Dynviews no longer pop into text windows and
> + Character creation screen (QfG1) still works
> - Memory leak! We're loosing memory, apparently when moving from one scene
> to another. Lots of it, too (maybe it's just pic_buffer_size != 0 being
> interpreted as "infinite", but I don't think so).
>
> Reliably finding the memory leak(s) will require slighly modified versions
> of malloc() and friends, unless somebody already has a good tool for that.
>
> This one is release critical.
>
> -- Christoph
>


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