Hi,

I'm having problems understanding how the purse in Camelot is supposed to
work. The purse is a dynamic view, drawn by Animate(), and it is dropped
by Animate() as soon as it is closed. However, it's dropped with its
signal set to 0x8000 (same as the HQ1 background views), which would imply
that it should /not/ be removed...

FreeSCI 0.3.0 removed it because DisposeClone() in 0.3.0 checked for an
underBits property and, if it found one, restored the screen backup found
in there. However, AFAIK this is incorrect behaviour; so does anybody have
a good explanation for this?

Thanks in advance,

llap,
 Christoph


Reply via email to