Hi,

> "FSCI: kDisposeClone:  Warning (kscripts.c L245): Clone aed4 was cleared
>  with underBits set"
> 
> There are a couple of other instances of this happening as well, notably
> 0xa240 just after you start the game, and 0xa24e elsewhere..  I think
> it's happening when a on-screen text box (other than the text entry box)
> goes away.

It happens in certain cases when the interpreter explicitly grabs a snapshot
of the graphics state and assigns it to a view, then frees that. I hope that
implementing Lars' improved Animate specs will fix that.

> Also, the KQ4 copy I have has version 0.000.274 of the interpreter.

Whoah... that must've been one of the very first releases of the game.

> Freesci barfs if I start it set that low.

Could you be a bit more specific there, please?

Thanks again- I'll /really/ update the bugs list now ;-)

llap,
 Christoph

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