Just did a cvs update to rebuild, I have some win32 updates that I'll send to Chris privately. The savegame.c* bug is fixed, tho! I decided to try the new 'half' line mode, which still exhibits all the bugs all the bugs of the fine line mode, unfortuneately. (random vertical lines, floods out of the intended area, etc). This is all on the SDL driver on win32, of course. I did try scaling up to x3 and y3, and found some interesting bugs. In HQ1, if you use the mouse to choose the character, when it redraws the screen for the stats page, the place where the mouse cursor was doesn't get redrawn and still shows the previous scene. This seemed to be pretty consistent. This is probably already known, but the SDL sound server is very slow again, using up quite a bit of CPU. I'm sure this is temporary, but wanted to note it anyways. -- http://www.clock.org/~matt
