Just did a cvs update to rebuild, I have some win32 updates that I'll send
to Chris privately. The savegame.c* bug is fixed, tho!

I decided to try the new 'half' line mode, which still exhibits all the
bugs all the bugs of the fine line mode, unfortuneately. (random vertical
lines, floods out of the intended area, etc). This is all on the SDL
driver on win32, of course.

I did try scaling up to x3 and y3, and found some interesting bugs. In
HQ1, if you use the mouse to choose the character, when it redraws the
screen for the stats page, the place where the mouse cursor was doesn't
get redrawn and still shows the previous scene. This seemed to be pretty
consistent.

This is probably already known, but the SDL sound server is very slow
again, using up quite a bit of CPU. I'm sure this is temporary, but wanted
to note it anyways.


--
http://www.clock.org/~matt


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