Hi,


On Tue, 24 Apr 2001, Stuffed Crust wrote:

> On Tue, Apr 24, 2001 at 04:13:31PM -0400, Stuffed Crust wrote:
> > it was apparently introduced between 4/15 and 4/16:
> 
> And an indication of what's changed in that day:
> 
>     * src/engine/vm.c (script_instantiate): The class table is now
>     modified dynamically during run-time whenever a new script is loaded;
>     all of the scripts classes are now stored in that table.

[...]

> My gut feeling is that the problems are because of the vm changes.

Most likely.

The problem is that these changes fixed a very similar problem in
Hoyle without causing problems on games written for later interpreters;
therefore, we should consider the possibility that this is a
version-dependant issue.

Of course we should first examine what exactly is happening differently
there...

llap,
 Christoph


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