Hi,
On Tue, 24 Apr 2001, Stuffed Crust wrote:
> On Tue, Apr 24, 2001 at 04:13:31PM -0400, Stuffed Crust wrote:
> > it was apparently introduced between 4/15 and 4/16:
>
> And an indication of what's changed in that day:
>
> * src/engine/vm.c (script_instantiate): The class table is now
> modified dynamically during run-time whenever a new script is loaded;
> all of the scripts classes are now stored in that table.
[...]
> My gut feeling is that the problems are because of the vm changes.
Most likely.
The problem is that these changes fixed a very similar problem in
Hoyle without causing problems on games written for later interpreters;
therefore, we should consider the possibility that this is a
version-dependant issue.
Of course we should first examine what exactly is happening differently
there...
llap,
Christoph