In HQ1 in the scene outside the healer's hut, a line from the castle in the background is drawn over some of the hut's roof. My config is: pic0_dither_mode = dither256 pic0_dither_pattern = unscaled pic0_scaled = yes view_filter = trilinear pic_filter = trilinear text_filter = trilinear pic_antialiasing = simple animation_delay = 1 I can provide a screenshot if necessary. This is in the SDL driver on win32. -- http://www.clock.org/~matt
