In HQ1 in the scene outside the healer's hut, a line from the castle in
the background is drawn over some of the hut's roof.

My config is:
pic0_dither_mode = dither256
pic0_dither_pattern = unscaled
pic0_scaled = yes
view_filter = trilinear
pic_filter = trilinear
text_filter = trilinear
pic_antialiasing = simple
animation_delay = 1


I can provide a screenshot if necessary. This is in the SDL driver on
win32.


--
http://www.clock.org/~matt


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