On Sun, Apr 29, 2001 at 04:58:44PM -0700, Matt wrote:
> I noticed that we are spending a good amount of CPU time redrawing the
> cursor when it may not be necessary to do so. It might speed things up a
> bit if we only redraw the cursor when it moves/changes, the pic is
> redrawn, a textbox is displayed, or it shares coordinates with an
> animation.
The gfx_sdl driver uses the SDL cursors -- in other words, we have no
control over how it's drawn. I can say that it's definately hardware
cursor on lower scaling factors on X, but when I start to go over 4x4,
the cursors get too big, so the SDL backend reverts to software cursors.
- Pizza
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Solomon Peachy pizzaATfucktheusers.org
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