Maybe this is the cause of the cursor problems on win32?

>From Boundschecker:

Dynamic memory overrun
8 byte block allocated in E:\src\SDL-1.2.0\src\thread\win32\SDL_syssem.c (96)
HANDLE: 0x01DC1590
allocating thread ID: 0xFFF2054D, current thread ID: 0xFFF2054D

Location of Error
SDL_CreateCursor        E:\src\SDL-1.2.0\Src\Video\SDL_cursor.c 145
sdl_create_cursor_data  E:\src\freesci\src\gfx\drivers\sdl_driver.c
837
sdl_set_pointer E:\src\freesci\src\gfx\drivers\sdl_driver.c     855
_gfxop_set_pointer      E:\src\freesci\src\gfx\operations.c     1406
gfxop_set_pointer_cursor        E:\src\freesci\src\gfx\operations.c     1460
kSetCursor      E:\src\freesci\src\engine\kgraphics.c   243
run_vm          E:\src\freesci\src\engine\vm.c  762
_game_run       E:\src\freesci\src\engine\vm.c  1547
game_run        E:\src\freesci\src\engine\vm.c  1613
main            E:\src\freesci\src\main.c       1022
_mainCRTStartup SCIV.EXE!000081F3       (unknown)

Point of Allocation
SDL_CreateSemaphore     E:\src\SDL-1.2.0\src\thread\win32\SDL_syssem.c  96
SDL_CreateThread        E:\src\SDL-1.2.0\Src\Thread\SDL_thread.c        241
sound_sdl_init          E:\src\freesci\src\sound\soundserver_sdl.c      91




--
http://www.clock.org/~matt


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