Hi !

After some experiments, it seems that King's Quest I (SCI01) is playable with cvs 
version of freesci. 

I just change PIC_OPX_SET_PRIORITY_TABLE of sci_pic0.c from 
        return; 
to
    while (*(resource + pos) < PIC_OP_FIRST) pos++;
    drawenable |= GFX_MASK_PRIORITY;
    break;

to deal with priority table, ignoring them rather than stopping the drawing.

I don't succeed in running Quest for Glory II, because of sound handling, and out of 
heap memory...
 
Emmanuel 


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