Hi !
After some experiments, it seems that King's Quest I (SCI01) is playable with cvs
version of freesci.
I just change PIC_OPX_SET_PRIORITY_TABLE of sci_pic0.c from
return;
to
while (*(resource + pos) < PIC_OP_FIRST) pos++;
drawenable |= GFX_MASK_PRIORITY;
break;
to deal with priority table, ignoring them rather than stopping the drawing.
I don't succeed in running Quest for Glory II, because of sound handling, and out of
heap memory...
Emmanuel
