Hi,


> When "look"ing in the first room in Conquests of Camelot, I see:
> 
> Warning: Clone a476 was cleared with underBits set
[...]

> Is this anything I should worry about? Is this worthy of a bug, or
> expected behaviour?

Most likely, it's the same as in CB1: The game manually deallocates the
underBits, but does not reset them to zero in the view it took them from.
Still, we should check this, so it's worth a bug until we have done so.

llap,
 Christoph


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