Hi, > When "look"ing in the first room in Conquests of Camelot, I see: > > Warning: Clone a476 was cleared with underBits set [...] > Is this anything I should worry about? Is this worthy of a bug, or > expected behaviour? Most likely, it's the same as in CB1: The game manually deallocates the underBits, but does not reset them to zero in the view it took them from. Still, we should check this, so it's worth a bug until we have done so. llap, Christoph
